Written by 2:54 am Home Top Stories, Homepage, Latest, Latest Daily News, Latest News, News, Top Stories, Top Story, Trending News

Sony Interactive Entertainment To Shut Down Bluepoint Games In March 2026

Sony Interactive Entertainment confirms the closure of Bluepoint Games. The Austin-based studio will cease operations in March 2026. This decision follows a recent internal business review. Roughly 70 employees will lose their positions.

The company shared this news on Thursday. Sony acquired the studio in 2021. Bluepoint Games built a reputation for high-quality remakes. The team delivered titles like Demon’s Souls and Shadow of the Colossus. Fans and industry peers react to the sudden announcement.

Sony confirms the closure of Bluepoint Games

Business Review Leads to Shutdown

Strategic shifts within PlayStation Studios prompted the closure. CEO of Studio Business Group Hermen Hulst issued a statement. He cited an increasingly challenging industry environment. Rising development costs and slowed industry growth influenced the choice. Changing player behaviour also impacted the final decision.

Economic headwinds make it harder to build games sustainably. Sony aims to position itself for the future. The company evaluates its global network of studios regularly. This evaluation led to the termination of Bluepoint operations. The studio will wind down all activities next month.

Key reasons & impact

Impact on Studio Workforce

The shutdown affects approximately 70 staff members. Sony intends to find opportunities for some impacted workers. These roles exist within the broader PlayStation network. The company expressed gratitude for the team’s contributions. Managers focus on the transition for the Austin crew.

The following details outline the workforce impact:

  • Roughly 70 employees face redundancy.
  • The closure takes effect in March 2026.
  • Sony offers internal placement where possible.
  • Support services assist staff during the transition.

Portfolio of Technical Achievements

Bluepoint Games specialised in technical excellence for two decades. The studio launched in 2006. It created the God of War Collection for the PlayStation 3. The team produced the Uncharted: The Nathan Drake Collection in 2015. Their work set standards for modernising legacy titles.

The 2020 remake of Demon’s Souls served as a launch title. It showcased the power of the PlayStation 5 hardware. The studio also co-developed God of War Ragnarok in 2022. This history highlights the technical expertise of the team. Sony praised their craftsmanship in the official statement.

The Role of Project Cancellations

Bluepoint worked on an unannounced live-service title recently. This project involved the God of War franchise. Sony cancelled this live-service game in January 2025. The studio spent months pitching new projects after that. None of these pitches received approval for production.

Key factors regarding the project history include:

  • Shift from remakes to live-service development.
  • Cancellation of the God of War spin-off.
  • Lack of approved projects following the cancellation.
  • Strategic pivot away from certain multiplayer models.

Also Read: NVIDIA Cuts $100 Billion AI Deal to $30 Billion Equity Investment in OpenAI

Industry Context and Financial Factors

PlayStation faces a changing market landscape in 2026. Development budgets for flagship titles continue to rise. Sony recently reported a 19 per cent increase in profits. However, the company seeks higher operational efficiency. This involves streamlining the number of internal studios.

Bluepoint represents the third acquisition Sony closed recently. The company prioritises sustainable growth across its portfolio. Other studios now handle the remaking of legacy properties. This includes the recently announced God of War Trilogy. The closure marks the end of an era for the Austin team.

Disclaimer

Visited 13 times, 13 visit(s) today
Author-box-logo-do-not-touch
Website |  + posts
Last modified: February 21, 2026
Close Search Window
Close